smoltcp
smoltcp is a standalone, event-driven TCP/IP stack that is designed for bare-metal, real-time systems. Its design goals are simplicity and robustness. Its design anti-goals include complicated compile-time computations, such as macro or type tricks, even at cost of performance degradation.
smoltcp does not need heap allocation at all, is extensively documented, and compiles on stable Rust 1.56 and later.
smoltcp achieves ~Gbps of throughput when tested against the Linux TCP stack in loopback mode.
Features
smoltcp is missing many widely deployed features, usually because no one implemented them yet. To set expectations right, both implemented and omitted features are listed.
Media layer
There are 3 supported mediums.
- Ethernet
- Regular Ethernet II frames are supported.
- Unicast, broadcast and multicast packets are supported.
- ARP packets (including gratuitous requests and replies) are supported.
- ARP requests are sent at a rate not exceeding one per second.
- Cached ARP entries expire after one minute.
- 802.3 frames and 802.1Q are not supported.
- Jumbo frames are not supported.
- IP
- Unicast, broadcast and multicast packets are supported.
- IEEE 802.15.4 + 6LoWPAN (experimental)
- Unicast, broadcast and multicast packets are supported.
- ONLY UDP packets are supported.
IP layer
IPv4
- IPv4 header checksum is generated and validated.
- IPv4 time-to-live value is configurable per socket, set to 64 by default.
- IPv4 default gateway is supported.
- Routing outgoing IPv4 packets is supported, through a default gateway or a CIDR route table.
- IPv4 fragmentation is not supported.
- IPv4 options are not supported and are silently ignored.
IPv6
- IPv6 hop-limit value is configurable per socket, set to 64 by default.
- Routing outgoing IPv6 packets is supported, through a default gateway or a CIDR route table.
- IPv6 hop-by-hop header is supported.
- ICMPv6 parameter problem message is generated in response to an unrecognized IPv6 next header.
- ICMPv6 parameter problem message is not generated in response to an unknown IPv6 hop-by-hop option.
IP multicast
IGMP
The IGMPv1 and IGMPv2 protocols are supported, and IPv4 multicast is available.
- Membership reports are sent in response to membership queries at equal intervals equal to the maximum response time divided by the number of groups to be reported.
ICMP layer
ICMPv4
The ICMPv4 protocol is supported, and ICMP sockets are available.
- ICMPv4 header checksum is supported.
- ICMPv4 echo replies are generated in response to echo requests.
- ICMP sockets can listen to ICMPv4 Port Unreachable messages, or any ICMPv4 messages with a given IPv4 identifier field.
- ICMPv4 protocol unreachable messages are not passed to higher layers when received.
- ICMPv4 parameter problem messages are not generated.
ICMPv6
The ICMPv6 protocol is supported, but is not available via ICMP sockets.
- ICMPv6 header checksum is supported.
- ICMPv6 echo replies are generated in response to echo requests.
- ICMPv6 protocol unreachable messages are not passed to higher layers when received.
NDISC
- Neighbor Advertisement messages are generated in response to Neighbor Solicitations.
- Router Advertisement messages are not generated or read.
- Router Solicitation messages are not generated or read.
- Redirected Header messages are not generated or read.
UDP layer
The UDP protocol is supported over IPv4 and IPv6, and UDP sockets are available.
- Header checksum is always generated and validated.
- In response to a packet arriving at a port without a listening socket, an ICMP destination unreachable message is generated.
TCP layer
The TCP protocol is supported over IPv4 and IPv6, and server and client TCP sockets are available.
- Header checksum is generated and validated.
- Maximum segment size is negotiated.
- Window scaling is negotiated.
- Multiple packets are transmitted without waiting for an acknowledgement.
- Reassembly of out-of-order segments is supported, with no more than 4 or 32 gaps in sequence space.
- Keep-alive packets may be sent at a configurable interval.
- Retransmission timeout starts at at an estimate of RTT, and doubles every time.
- Time-wait timeout has a fixed interval of 10 s.
- User timeout has a configurable interval.
- Delayed acknowledgements are supported, with configurable delay.
- Nagle's algorithm is implemented.
- Selective acknowledgements are not implemented.
- Silly window syndrome avoidance is not implemented.
- Congestion control is not implemented.
- Timestamping is not supported.
- Urgent pointer is ignored.
- Probing Zero Windows is not implemented.
- Packetization Layer Path MTU Discovery PLPMTU is not implemented.
Installation
To use the smoltcp library in your project, add the following to Cargo.toml
:
[]
= "0.8.0"
The default configuration assumes a hosted environment, for ease of evaluation. You probably want to disable default features and configure them one by one:
[]
= { = "0.8.0", = false, = ["log"] }
Feature std
The std
feature enables use of objects and slices owned by the networking stack through a
dependency on std::boxed::Box
and std::vec::Vec
.
This feature is enabled by default.
Feature alloc
The alloc
feature enables use of objects owned by the networking stack through a dependency
on collections from the alloc
crate. This only works on nightly rustc.
This feature is disabled by default.
Feature log
The log
feature enables logging of events within the networking stack through
the log crate. Normal events (e.g. buffer level or TCP state changes) are emitted with
the TRACE log level. Exceptional events (e.g. malformed packets) are emitted with
the DEBUG log level.
This feature is enabled by default.
Feature defmt
The defmt
feature enables logging of events with the defmt crate.
This feature is disabled by default, and cannot be used at the same time as log
.
Feature verbose
The verbose
feature enables logging of events where the logging itself may incur very high
overhead. For example, emitting a log line every time an application reads or writes as little
as 1 octet from a socket is likely to overwhelm the application logic unless a BufReader
or BufWriter
is used, which are of course not available on heap-less systems.
This feature is disabled by default.
Features phy-raw_socket
and phy-tuntap_interface
Enable smoltcp::phy::RawSocket
and smoltcp::phy::TunTapInterface
, respectively.
These features are enabled by default.
Features socket-raw
, socket-udp
, socket-tcp
, socket-icmp
, socket-dhcpv4
Enable the corresponding socket type.
These features are enabled by default.
Features proto-ipv4
and proto-ipv6
Enable IPv4 and IPv6 respectively.
Hosted usage examples
smoltcp, being a freestanding networking stack, needs to be able to transmit and receive raw frames. For testing purposes, we will use a regular OS, and run smoltcp in a userspace process. Only Linux is supported (right now).
On *nix OSes, transmiting and receiving raw frames normally requires superuser privileges, but on Linux it is possible to create a persistent tap interface that can be manipulated by a specific user:
It's possible to let smoltcp access Internet by enabling routing for the tap interface:
# Some distros have a default policy of DROP. This allows the traffic.
Bridged connection
Instead of the routed connection above, you may also set up a bridged (switched) connection. This will make smoltcp speak directly to your LAN, with real ARP, etc. It is needed to run the DHCP example.
NOTE: In this case, the examples' IP configuration must match your LAN's!
NOTE: this ONLY works with actual wired Ethernet connections. It will NOT work on a WiFi connection.
# Replace with your wired Ethernet interface name
ETH=enp0s20f0u1u1
# This connects your host system to the internet, so you can use it
# at the same time you run the examples.
Fault injection
In order to demonstrate the response of smoltcp to adverse network conditions, all examples implement fault injection, available through command-line options:
- The
--drop-chance
option randomly drops packets, with given probability in percents. - The
--corrupt-chance
option randomly mutates one octet in a packet, with given probability in percents. - The
--size-limit
option drops packets larger than specified size. - The
--tx-rate-limit
and--rx-rate-limit
options set the amount of tokens for a token bucket rate limiter, in packets per bucket. - The
--shaping-interval
option sets the refill interval of a token bucket rate limiter, in milliseconds.
A good starting value for --drop-chance
and --corrupt-chance
is 15%. A good starting
value for --?x-rate-limit
is 4 and --shaping-interval
is 50 ms.
Note that packets dropped by the fault injector still get traced;
the rx: randomly dropping a packet
message indicates that the packet above it got dropped,
and the tx: randomly dropping a packet
message indicates that the packet below it was.
Packet dumps
All examples provide a --pcap
option that writes a libpcap file containing a view of every
packet as it is seen by smoltcp.
examples/tcpdump.rs
examples/tcpdump.rs is a tiny clone of the tcpdump utility.
Unlike the rest of the examples, it uses raw sockets, and so it can be used on regular interfaces,
e.g. eth0
or wlan0
, as well as the tap0
interface we've created above.
Read its source code, then run it as:
examples/httpclient.rs
examples/httpclient.rs emulates a network host that can initiate HTTP requests.
The host is assigned the hardware address 02-00-00-00-00-02
, IPv4 address 192.168.69.1
, and IPv6 address fdaa::1
.
Read its source code, then run it as:
For example:
or:
It connects to the given address (not a hostname) and URL, and prints any returned response data. The TCP socket buffers are limited to 1024 bytes to make packet traces more interesting.
examples/ping.rs
examples/ping.rs implements a minimal version of the ping
utility using raw sockets.
The host is assigned the hardware address 02-00-00-00-00-02
and IPv4 address 192.168.69.1
.
Read its source code, then run it as:
It sends a series of 4 ICMP ECHO_REQUEST packets to the given address at one second intervals and prints out a status line on each valid ECHO_RESPONSE received.
The first ECHO_REQUEST packet is expected to be lost since arp_cache is empty after startup; the ECHO_REQUEST packet is dropped and an ARP request is sent instead.
Currently, netmasks are not implemented, and so the only address this example can reach
is the other endpoint of the tap interface, 192.168.69.100
. It cannot reach itself because
packets entering a tap interface do not loop back.
examples/server.rs
examples/server.rs emulates a network host that can respond to basic requests.
The host is assigned the hardware address 02-00-00-00-00-01
and IPv4 address 192.168.69.1
.
Read its source code, then run it as:
It responds to:
- pings (
ping 192.168.69.1
); - UDP packets on port 6969 (
socat stdio udp4-connect:192.168.69.1:6969 <<<"abcdefg"
), where it will respond "hello" to any incoming packet; - TCP connections on port 6969 (
socat stdio tcp4-connect:192.168.69.1:6969
), where it will respond "hello" to any incoming connection and immediately close it; - TCP connections on port 6970 (
socat stdio tcp4-connect:192.168.69.1:6970 <<<"abcdefg"
), where it will respond with reversed chunks of the input indefinitely. - TCP connections on port 6971 (
socat stdio tcp4-connect:192.168.69.1:6971 </dev/urandom
), which will sink data. Also, keep-alive packets (every 1 s) and a user timeout (at 2 s) are enabled on this port; try to trigger them using fault injection. - TCP connections on port 6972 (
socat stdio tcp4-connect:192.168.69.1:6972 >/dev/null
), which will source data.
Except for the socket on port 6971. the buffers are only 64 bytes long, for convenience of testing resource exhaustion conditions.
examples/client.rs
examples/client.rs emulates a network host that can initiate basic requests.
The host is assigned the hardware address 02-00-00-00-00-02
and IPv4 address 192.168.69.2
.
Read its source code, then run it as:
It connects to the given address (not a hostname) and port (e.g. socat stdio tcp4-listen:1234
),
and will respond with reversed chunks of the input indefinitely.
examples/benchmark.rs
examples/benchmark.rs implements a simple throughput benchmark.
Read its source code, then run it as:
It establishes a connection to itself from a different thread and reads or writes a large amount of data in one direction.
A typical result (achieved on a Intel Core i7-7500U CPU and a Linux 4.9.65 x86_64 kernel running on a Dell XPS 13 9360 laptop) is as follows:
$ cargo run -q --release --example benchmark -- --tap tap0 reader
throughput: 2.556 Gbps
$ cargo run -q --release --example benchmark -- --tap tap0 writer
throughput: 5.301 Gbps
Bare-metal usage examples
Examples that use no services from the host OS are necessarily less illustrative than examples that do. Because of this, only one such example is provided.
examples/loopback.rs
examples/loopback.rs sets up smoltcp to talk with itself via a loopback interface.
Although it does not require std
, this example still requires the alloc
feature to run, as well as log
, proto-ipv4
and socket-tcp
.
Read its source code, then run it without std
:
... or with std
(in this case the features don't have to be explicitly listed):
It opens a server and a client TCP socket, and transfers a chunk of data. You can examine
the packet exchange by opening loopback.pcap
in Wireshark.
If the std
feature is enabled, it will print logs and packet dumps, and fault injection
is possible; otherwise, nothing at all will be displayed and no options are accepted.
License
smoltcp is distributed under the terms of 0-clause BSD license.
See LICENSE-0BSD for details.